AI Insights · Timothy · June 2022
Top 5 Ultracasual Games Performance in South America, Q2 2022
Discover the performance trends of the top 5 ultracasual games on a unified platform in South America during the second quarter of 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the ultracasual gaming category saw significant activity in South America. According to Sensor Tower data, the top five games in this category exhibited diverse performance trends across downloads, revenue, and active users on a unified platform. Let's dive into the specifics for each game.
Fill The Fridge by Rollic Games showed impressive weekly downloads, peaking at 658K in mid-April before stabilizing around 500K towards the end of June. Weekly revenue for the game fluctuated slightly, with a peak of $545 in mid-April. The game also saw a consistent rise in weekly active users, reaching approximately 1.36M by the end of June.
DIY Joystick from CrazyLabs LTD experienced a significant decline in weekly downloads, starting at 656K at the end of March and dropping to around 110K by late June. Active users followed a similar trend, peaking at 924K in early April before decreasing to approximately 319K by the end of the quarter.
Antistress Pop it Fidget Games by HD game maintained a steady increase in weekly downloads, beginning at 129K at the end of March and reaching 252K by the end of June. Weekly active users also rose steadily, starting at 219K and reaching nearly 424K by the end of the quarter.
Fidget Toys 3D - Antistress from Fidget Dev saw consistent weekly downloads, with a notable increase from 167K at the end of March to approximately 254K by the end of June. Weekly revenue remained low but steady, peaking at $68 in early May. Active users exhibited a gradual increase, reaching around 727K by the end of the quarter.
Antistress - relaxation toys by JindoBlu showed stable weekly downloads, ranging from 128K to 166K throughout Q2. Revenue remained modest, peaking at $270 at the end of March. The app maintained a high number of active users, with a slight decline from 1.58M at the end of March to 1.49M by the end of June.
These insights highlight the varied performance of ultracasual games in South America during Q2 2022. For more detailed analytics, visit Sensor Tower.